using UnityEngine;
using System.Collections;

public class terrainGen : MonoBehaviour {

	// Use this for initializationt
	void Start () {
		gameObject.GetComponent("TerrainToolkit").VoronoiGenerator(FeatureType.Mountains, 32, 0.9, 0.5, 1.0);
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
